Back 4 Blood Dev On PVP, Microtransactions, and Beta

Click to watch embedded media

When I first got my hands on Back 4 Blood back in 2020, it became instantly clear from the closed-alpha that the developers behind the original Left 4 Dead hadn't lost their touch. The new co-op zombie shooter hit many of the highs of the Valve-published title while adding a new layer of strategy through its intriguing card system and intuitive enemy AI Director. But while the L4D like experience seemed to be coming together, it wasn't clear what the full package was going to be ahead of its October 12 release date.

The picture has become much clearer after developer Turtle Rock Studios' showcase of its new zombie-slayer, giving fans a look at the new Swarm PvEvP mode. Teams of four will square off against one another with one team compiled of the human cleaners versus the player-controlled undead ridden. 

To found out more, we went right to the source. Join Liana and Stadnik as they sit down with Matt O'Driscoll, the lead producer at Turtle Rock Studios! We discuss some of the big talking points surrounding the game, including the team's approach to the newly-announced versus mode, whether or not players will have to pay for cards and characters, and how fans will be able to participate in Back 4 Blood's beta, dropping on August 5, 2021.

After Turtle Rock's test in the fall, fans won't have long to wait for Back 4 Blood as Turtle Rock's latest game releases October 12 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC!


The party doesn't stop today, friends. We're in the midst of the video game industry's biggest week of the year, and we're celebrating in style. We're live streaming all the biggest conferences with you, giving our spicy reactions on the YouTube channel, and filling a huge E3 hub with all the content you could dream of. Thanks for watching! Be sure to let us know what you think of Sonic Colors: Ultimate in the comments below!

Xbox Game Pass Dominated E3 2021 In The Best Way, All Confirmed Day One Games

The Xbox Game Pass is a subscription service that has, and I say this not as hyperbole, been a game-changer for the industry. Day one launch titles available at no additional cost? A chance for gamers to explore outside of their comfort zone without needing to shell out 60 bucks? It's great, and it's only going to grow from here. That being said, Xbox shared a lot of new Xbox Game Pass additions in its E3 2021 showcase. For those that may have missed out, here's what you need to know. 

With the show coming right out of the gate with an extensive look at Starfield and the confirmation that it will be on Xbox Game Pass at launch, here are all of the confirmed games that are coming to the service for this year and going into 2022. 

Every Xbox Game Pass Title Confirmed During E3 2021

  • 12 Minutes
  • Microsoft Flight Simulator for console
  • Age of Empires IV
  • Atomic Heart
  • Back 4 Blood
  • Contraband
  • Eiyuden Chronicle: Rising/Hundred Heroes
  • Forza Horizon 5
  • Psychonauts 2
  • Redfall
  • Replaced
  • S.T.A.L.K.E.R 2: Heart of Chernobyl
  • Scorn
  • Shredders
  • Slime Rancher 2
  • Starfield
  • The Ascent
  • The Outer Worlds 2
  • Yakuza: Like a Dragon (available today!)

Team Green has been doing an incredible job at turning the tides from the disappointing Xbox One era, something we dove deep into here with our comparison of Xbox now to Phil Spencer's E3 2016 speech. It's incredible to see those plans come to fruition in an effort to make gaming available to all on all fronts: medical accessiblity, financial availability, and gaming beyond platform barriers. 

I can't wait to see how Xbox Game Pass continues to evolve in the future and how the Xbox ecosystem grows going forward. To catch up on other Game Pass news and what else E3 2021 has has to show thus far, be sure to mosey on over to our dedicated events hub here to see all of our coverage in one convenient location! 

Stranger Of Paradise: Final Fantasy Origin Announced

Koei Tecmo Games and Square Enix Japan have teamed up to develop “a bold new vision for Final Fantasy.” This new action game has been dubbed Stranger Of Paradise: Final Fantasy Origin.

The trailer was presented as the finale to the Square Enix E3 show had plenty of in-game footage. A t-shirt wearing blonde man named Jack battles alongside his cohorts Ash and Jed throughout gothic environment of the Chaos Shrine revealing this is a departure from the gameplay one would expect from a classic Final Fantasy. Combat looks to include a finishing moves which turn monsters and other enemies into crystal to be disposed of permanently. The trailer also features the classic Final Fantasy villain Garland who claims he has now become “Chaos,” a word that is uttered throughout the trailer footage. Jack claims he has a deep urge to destroy Chaos. While that term refers to Garland or a grander concept is unclear.

Click here to watch embedded media

We do get a small look at the monster inhabiting the Shrine of Chaos. Jack and crew of potential Heroes of Light do battle with a heavily armored gryphon, a wolf-like beast, skeletons warriors, bats, and even Final Fantasy’s iconic bombs. The shrine is dark and gritty, some of which is overgrown with plant-life in places where the structure is worse for wear. We see a smaller tower collapsing in the trailer which makes a convenient path for the warriors to traverse to a new area.

Final Fantasy Origin is being developed by Team Ninja and features character designs from legendary Final Fantasy director and producer Tetsuya Nomura. Handling the story is Final Fantasy scenario writer Kazushige Nojima. Both developers have are big players in bringing the Final Fantasy 7 series to life. Check out our review of Final Fantasy 7 Remake, their most recent project together.

The trailer announced a demo is coming to PlayStation 5 “soon,” and is supposed to arrive today and will only available until June 24, 2021, so give it a look while it is available to get a little taste of E3 at home. Stranger Of Paradise: Final Fantasy Origin is coming in 2022 for Xbox Series X and S, Xbox One, PlayStation 5, PlayStation 4, and PC.

If you want more of E3’s big announcements and reveals, we have you more than covered. Take a look at our E3 hub full of stories from the show.

Stranger Of Paradise: Final Fantasy Origin Announced

Koei Tecmo Games and Square Enix Japan have teamed up to develop “a bold new vision for Final Fantasy.” This new action game has been dubbed Stranger Of Paradise: Final Fantasy Origin.

The trailer was presented as the finale to the Square Enix E3 show had plenty of in-game footage. A t-shirt wearing blonde man named Jack battles alongside his cohorts Ash and Jed throughout gothic environment of the Chaos Shrine revealing this is a departure from the gameplay one would expect from a classic Final Fantasy. Combat looks to include a finishing moves which turn monsters and other enemies into crystal to be disposed of permanently. The trailer also features the classic Final Fantasy villain Garland who claims he has now become “Chaos,” a word that is uttered throughout the trailer footage. Jack claims he has a deep urge to destroy Chaos. While that term refers to Garland or a grander concept is unclear.

Click here to watch embedded media

We do get a small look at the monster inhabiting the Shrine of Chaos. Jack and crew of potential Heroes of Light do battle with a heavily armored gryphon, a wolf-like beast, skeletons warriors, bats, and even Final Fantasy’s iconic bombs. The shrine is dark and gritty, some of which is overgrown with plant-life in places where the structure is worse for wear. We see a smaller tower collapsing in the trailer which makes a convenient path for the warriors to traverse to a new area.

Final Fantasy Origin is being developed by Team Ninja and features character designs from legendary Final Fantasy director and producer Tetsuya Nomura. Handling the story is Final Fantasy scenario writer Kazushige Nojima. Both developers have are big players in bringing the Final Fantasy 7 series to life. Check out our review of Final Fantasy 7 Remake, their most recent project together.

The trailer announced a demo is coming to PlayStation 5 “soon,” and is supposed to arrive today and will only available until June 24, 2021, so give it a look while it is available to get a little taste of E3 at home. Stranger Of Paradise: Final Fantasy Origin is coming in 2022 for Xbox Series X and S, Xbox One, PlayStation 5, PlayStation 4, and PC.

If you want more of E3’s big announcements and reveals, we have you more than covered. Take a look at our E3 hub full of stories from the show.

New Life Is Strange: True Colors Trailer Shows Off The Terrifying Side Of Empathy

Life is Strange: True Colors is a game about empathy, but don't mistake the feeling-driven narrative for being something soft or "weak." With empathy comes a strength that is often buried. To feel so fully is a blessing and a curse, and Deck Nine is taking that complexity and transforming it into a new adventure for Life is Strange fans to enjoy, endure, and to overcome. 

With E3 2021 in full swing, Square Enix revealed another new look at Alex Chen's story in Life is Strange: True Colors. Before, the team at Deck Nine showed off the next step for the franchise, a tale of Alex desperately trying to solve the mystery of her brother's death. Just like Max in the first game, there is a supernatural element at play. Instead of the power to rewind time, however, Alex has the power of empathy. Sometimes, that power is too much, too overwhelming. Flowing from a mindless rage into a bottomless pit of grief, only to mosey on over to ecstatic happiness - people everywhere are going through something, so when empathy comes into play, especially in a powerful form like in True Colors, the impact can be immense and overwhelming. 

Click here to watch embedded media

In the latest trailer, as seen above, we see the varying degrees of her power. She can harness human emotion, she can amplify human emotion. It's a lot to handle and even more to master. Especially with the emotions we try to ignore, the uglier side of humanity: anger, despair, jealousy. This look also gives us a glimpse into her own personal journey. Going from realizing her power and thinking it a burden, to mastering it and learning what a gift it can truly be with enough control and enough personal introspection. It's honestly beautiful. Is it an adrenaline-driven adventure coming off the heels of a reveal like Battlefield 2042? Absolutely not, it's a tale, a beautiful one, about an aspect of human connection that we as a people continue to stray further and further from. 

The Nova revealed is an emotionally charged state that will help Alex uncover the answers she seeks, but as seen - this is a double-edged sword. You can't unlearn what you know, and that feeling? Alex absorbs it into herself, feeling it as if it is her own. 

Click here to watch embedded media

I think what Deck Nine is doing with Alex's tale is incredibly important and I can't wait to learn more before the game arrives later this year. Life is Strange: True Colors will be available in three editions: the Standard, the Deluxe, and the Ultimate. You can learn more about the different versions right here through the game's official website. The adventure begins on September 10, 2021, on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, PC, and Google Stadia. 

Final Fantasy 1-6 Are Coming Back With Pixel Remasters

Announced today during the Square Enix E3 presentation, a pixel remaster is coming for the first six Final Fantasy games, hitting Steam and mobile platforms. While no date was given, the presentation did say they were “coming soon”.

While the old-school Final Fantasy games have been available on Steam and mobile platforms for ages, many players disliked the new graphic styles, UI, and interfaces of those versions compared to their classic pixel looks - including me. In fact, this announcement may be one of the coolest things to come out of E3, in a subtle fashion. While I absolutely love the classic Final Fantasy games, it can be an absolute pain to track down the hardware to play the old games in their original, pixelated incarnations. These remasters should give players like me exactly what we’re looking for, and it’s also wonderful for streamers that want to show off the games with their stylized, if simple, presentations.

With the exception of Final Fantasy II, which is more of a Saga game, the original lineup of Final Fantasy titles is impressive and mostly holds up, even in the face of the fabulous cinematic presentations and alternatives to turn-based combat that the series has embraced today. 

Final Fantasy 1 is the original, landing at a time when RPGs were incredibly simple affairs like Dragon Warrior, and gave players the chance to select their own team of characters from classic archetypes. Final Fantasy 2 is the odd duck of this bunch, but players might want to engage with it as a unique game that doesn’t play like the rest of the bunch. Final Fantasy III introduced the job systems that would go on to define some of the franchise’s best titles, and while I consider it rather slow and uneventful, it’s a solid title. Final Fantasy 4 is my favorite game in the entire catalog, a classic tale of good and evil with heartwarming characters and larger-than-life opponents. Final Fantasy 5 brought the job systems to life and made them a staple, with all kinds of unique classes to play as, from geomancers to rangers that summon squirrels. And I’m sure I don’t need to tell you about 6, which is widely regarded as the best title in the entire series, featuring a huge cast of memorable characters and a jovial, maniacal villain.

Are you excited to see these pixel remasters bring back the classic Final Fantasy titles? Let us know in the comments!

 

Final Fantasy 1-6 Are Coming Back With Pixel Remasters

Announced today during the Square Enix E3 presentation, a pixel remaster is coming for the first six Final Fantasy games, hitting Steam and mobile platforms. While no date was given, the presentation did say they were “coming soon”.

While the old-school Final Fantasy games have been available on Steam and mobile platforms for ages, many players disliked the new graphic styles, UI, and interfaces of those versions compared to their classic pixel looks - including me. In fact, this announcement may be one of the coolest things to come out of E3, in a subtle fashion. While I absolutely love the classic Final Fantasy games, it can be an absolute pain to track down the hardware to play the old games in their original, pixelated incarnations. These remasters should give players like me exactly what we’re looking for, and it’s also wonderful for streamers that want to show off the games with their stylized, if simple, presentations.

With the exception of Final Fantasy II, which is more of a Saga game, the original lineup of Final Fantasy titles is impressive and mostly holds up, even in the face of the fabulous cinematic presentations and alternatives to turn-based combat that the series has embraced today. 

Final Fantasy 1 is the original, landing at a time when RPGs were incredibly simple affairs like Dragon Warrior, and gave players the chance to select their own team of characters from classic archetypes. Final Fantasy 2 is the odd duck of this bunch, but players might want to engage with it as a unique game that doesn’t play like the rest of the bunch. Final Fantasy III introduced the job systems that would go on to define some of the franchise’s best titles, and while I consider it rather slow and uneventful, it’s a solid title. Final Fantasy 4 is my favorite game in the entire catalog, a classic tale of good and evil with heartwarming characters and larger-than-life opponents. Final Fantasy 5 brought the job systems to life and made them a staple, with all kinds of unique classes to play as, from geomancers to rangers that summon squirrels. And I’m sure I don’t need to tell you about 6, which is widely regarded as the best title in the entire series, featuring a huge cast of memorable characters and a jovial, maniacal villain.

Are you excited to see these pixel remasters bring back the classic Final Fantasy titles? Let us know in the comments!

 

Marvel’s Avengers Adds Black Panther, Cosmic Cube Mission This Summer

Marvel's Avengers

Earlier this year, Crystal Dynamics laid out a detailed roadmap for the coming months. The roadmap kicked off with the introduction of Hawkeye, and has continued with things like the Tachyon Anomaly, which allowed for duplicate heroes, and the introduction of MCU-inspired skins. Today, Crystal Dynamics showed off the next steps in the Marvel's Avengers roadmap, most notably the introduction of Black Panther into the hero roster.

We already knew Black Panther was coming to the game, but today gave us a new look at the story and content his War for Wakanda expansion will bring. As the name suggests, this expansion adds a new area for players to explore (Wakanda), and with it a new cast of characters, including a playable Black Panther. During today's trailer, we saw the in-game debuts of characters like Shuri, the Dora Milaje, and the main antagonist of the expansion, Klaue. Klaue is working with AIM to secure the vibranium housed within the borders Wakanda, and if the trailer is any indication, he'll stop at nothing to obtain it – even if it means setting off explosions and unleashing a giant sentry on Wakanda. Black Panther and the War for Wakanda expansion comes to Marvel's Avengers as a free update this August.

Click here to watch embedded media

Prior to that, players will get a new story-based mission in the new Cosmic Cube mission. This challenging sequence sees the Avengers traveling to the Frozen Tundra, where Scientist Supreme has created a powerful weapon that allows her to bend reality to her will. This expansion adds a new Villain Sector for Scientist Supreme, featuring a story that involves Hank Pym. The battle to defeat Scientist Supreme and her army of clones kicks off June 22.

Wasteland Patrols allow you to hop into the Wasteland and search for clues about the coming apocalypse. This all new Patrol mode lets you stumble upon exploration-based rewards and even randomized, replayable boss fights. In this massive, open map, players can move to one area to the next with no set objective, visiting locales like a Kree sentry graveyard, a ruined city, and a SHIELD stronghold. Wasteland Patrol doesn't have a release window and is currently scheduled to come to the game this summer or later.

Marvel's Avengers

Sadly, we did not get any information on when Spider-Man, who was previously announced as a PlayStation exclusive for "early 2021," is coming to the game. Clearly, that projected release window has passed, and when I asked Crystal Dynamics studio head about the highly anticipated webslinger back in March, he wasn't able to say much, but he did confirm that people were working on Spider-Man back then. Unfortunately, today's Square Enix stream brought us no further information about his introduction into the PlayStation versions of the game.

Marvel's Avengers launched last fall. While the story sequences were well-received, the multiplayer modes left much to be desired in terms of content and replayability. While Crystal Dynamics has made strides toward remedying that, fans are still hoping for more reason to keep diving into the experience in the near future. Cosmic Cube comes to the game on June 22, War for Wakanda hits in August, and Wasteland Patrol joins the game sometime in the summer or later.

Cover Reveal – Marvel’s Guardians Of The Galaxy

When I learned Eidos-Montreal was working on a Guardians of the Galaxy game, I assumed the superhero team dynamic would lead to a cooperative or multiplayer experience, much like Crystal Dynamics’ take on The Avengers. That surprisingly isn’t the case. Eidos Montreal is sticking to the script it knows well. From Thief to Deus Ex, this development studio has proved it knows how to make riveting single-player experiences that are backed by meaningful player choice. That’s exactly what Marvel’s Guardians of the Galaxy is.

The player controls just Star-Lord, the Guardians’ leader, who will be asked to make difficult decisions that affect the story, the gameplay, and even the relationships with his fellow teammates. That doesn’t mean the other Guardians are tucked into the background. They are in the spotlight just as much as Star-Lord through an innovative idea called “solo teamplay,” a control input that allows the player to tell the Guardians when to use their abilities.

For this month’s cover story, I saw 18 minutes of Marvel’s Guardians of the Galaxy in action, and also talked to key members of the development team to learn everything about this wildly designed action/adventure. They walked me through combat, player choice, galactic exploration, collectibles, leveling up, and what we can expect from the story and relationships.

This month’s cover art was created by the amazing duo of Marco Checchetto and colorist Matthew Wilson, a team that is currently creating some of Marvel’s best art through the Daredevil books. This is one of our most stunning covers to date, and is something you’ll want to study to learn more about the threat that is sweeping across the galaxy in the game.

This issue also offers extensive impressions for Battlefield 2042, a sequel that once again looks to shake up the multiplayer landscape with massive amounts of destruction and huge player counts. We take an equally as deep hands-on dive into the beautiful Metroidvania game F.I.S.T., and also Solar Ash, the next game from the Hyper Light Drifter team. Our preview section is loaded with games that are hitting this year and next. You can read about Horizon Forbidden West, Rainbow Six: Extraction, Far Cry 6, Kena: Bridge of Spirits, Dying Light 2, Elden Ring, Evil Dead, and more. This is a hell of an issue, folks! There are so many games to look forward to!

Print subscribers can expect their issues to begin arriving in the coming weeks. The digital edition of this issue launches on June 22, for PC/MaciOS, and Google Play. You can also get the latest issue through third-party apps on Nook and Kindle. To subscribe to either the digital or print version, click here.

Marvel’s Guardians Of The Galaxy Looks Like A Cosmic Blast, Release Date Set For October

The Guardians of the Galaxy have been major players in the mainstream consciousness ever since they entered the Marvel Cinematic Universe in 2014. Since then, they've starred in two movies (with a third on the way), taken part in the climactic Infinity War and Endgame, appeared in roster-spanning games like Marvel Ultimate Alliance 3 and Marvel Strike Force, and starred in their own episodic adventure series from Telltale Games in 2017. However, everyone's favorite ragtag space heroes are stepping into the spotlight with a new Guardians of the Galaxy game from Deus Ex studio Eidos Montreal.

Marvel's Guardians of the Galaxy puts you in the shoes of Peter Quill, AKA Star-Lord, in a single-player action game rife with hostile encounters, playful banter, and player choice. As with the recent adaptations of the Guardians of the Galaxy story (particularly the MCU movies), licensed music sets the tone, with Bonnie Tyler's "Holding Out for a Hero" blaring over the opening parts of the trailer.

Click here to watch embedded media

The gameplay trailer starts with the Guardians on their ship, the Milano. They're facing some fines and might lose their ship unless they come up with the credits fast. As the Guardians debate what to do, our first look at the player choice elements in the game comes up: Does Peter hear out Drax's idea, Rocket's scheme, or Groot's plan. The demoer opts to call on Groot. With a hearty "I am Groot," Groot expresses (as interpreted through his tiny buddy Rocket) that the team should "sell" him to Lady Hellbender, who is looking to procure a monster. Rocket and Drax think it might be a better idea to sell the fearsome raccoon, but Gamora sides with Groot. Naturally, it's up to Star-Lord to decide. The person giving the demo decides in that moment to go along with Rocket and Drax's plan.

The team arrives on Seknarf Nine, the home planet of Lady Hellbender. Off in the distance, the team spots her castle. Drax remarks that it's not a castle, but instead an impregnable fortress, to which Rocket asks how they can impregnate it. Without missing a beat, Gamora chimes in to ask Peter about that topic. This constant back-and-forth dialogue with humorous zingers lobbed at one another persists throughout the entire demo as the Guardians bicker about every tiny detail.

Marvel's Guardians of the Galaxy

The group reaches a vast expanse full of wide platforms that resemble tall mushrooms leading to the fortress. The team climbs on top of one, but their weight is evidently too great for it and they drop to the ground below. Gelatinous cubes with the ability to jut metallic spikes out of their core attacks the team and we get our first glimpse of the combat. Though you control Star-Lord, complete with his blasters and melee attacks, you can give commands to your squad mates.

In the midst of battle, the demoer pulls up a menu that features each of Star-Lord's teammates, slowing down time. Once a fellow Guardian is chosen, that character's attack commands are brought up. Using this menu, Star-Lord tells Gamora to deal a ton of damage, Groot to use his tree-branch limbs to trap the cube, and Rocket to blow it to smithereens. The battle ends following that chain of orders and the team can continue its trek to the fortress.

Marvel's Guardians of the Galaxy

The team comes to a gap with a withdrawn bridge and a control panel. One problem: The control panel is on the other side of the chasm. Drax's big idea is to throw Rocket across the gap, but Rocket doesn't seem too keen on that idea. In another moment of player choice, Star-Lord opts to let Drax toss him, a decision Rocket isn't too pleased with. A Telltale-esque message appears in the corner informing you of how upset Rocket is. As the talking raccoon curses their names on the other side of the gap, they negotiate a higher cut with him if he extends the bridge to the rest of the team.

The Guardians continue in the general direction of the fortress but are ambushed by more cubes. However, before the battle begins, giant alien cat monsters jump out and freeze them with their tails, posing a bigger threat to the heroes. The battle sees all the characters fighting as with the last encounter, but things are looking dire; these cats are quick and even freeze Rocket to the ground, causing Peter to have to break him out when he has a moment. Peter breaks out the Walkman and fires up Joan Jett's "Bad Reputation," amping up the team. The music fits the action perfectly, and they finish off the beasts as the song comes to an end.

Marvel's Guardians of the Galaxy

Star-Lord and company finally make it to Lady Hellbender's fortress, but as they go to put Rocket in the cage, the player is given a chance to reconsider. As such, a last-minute audible is called and they decide to sell Groot instead. The Guardians make their way to the castle and the demo cuts out. In a final scene, it would seem things have gone horribly wrong, as the team is facing off against Dweller in what appears to be a boss battle as Lady Hellbender tells it to feast upon them.

Guardians of the Galaxy looks to capture the look, feel, and tone of the beloved franchise while charting its own path to differentiate it from the movies Marvel fans know and love. We'll find out effective the team at Eidos Montreal is at establishing the cosmic misfits as triple-A video game stars when Marvel's Guardians of the Galaxy comes to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC on October 26.

Babylon’s Fall Rerevealed, Is A Live Service Game

Today during Square Enix's E3 showcase, we got a new look at Babylon's Fall, the next game from developer Platinum Games, most known for its Bayonetta and Wonderful 101 series, and its work on Yoko Taro's Nier: Automata. 

The trailer shows The Babylon tower, built over 1,000 years, that has ultimately brought ruin to the game's world. The game pits players as four different protagonists, as they fight their way up and throughout the tower, battling various monsters, bosses, and the standard action game fare. Surprisingly, the game has an almost water color-like cel-shaded aesthetic, making it visually distinct from other recent Platinum games. 

The trailer for Babylon's Fall closes with the announcement that the game will now be coming to PlayStation 5. It will also be available on PlayStation 4 and PC. 

A developer interview shown after the game's trailer revealed the game can be played solo or with four player co-op, with the ultimate objective of hacking and slashing your way up the impossibly large tower, acquiring new gear and powers along the way. Rare for Platinum, which mostly develops single player, narrative-driven games, Babylon's Fall is a live-service title, with the company committing to releasing new content after release. 

Check out the game's new trailer below: 

Click here to watch embedded media

Babylon's Fall is just one of the upcoming projects Platinum has in the pipeline. There's also "Project G.G.," the next game from director Hideki Kamiya, most well known for his work on Resident Evil 2 and Devil May Cry at Capcom, and then leading Bayonetta and Wonderful 101 at Platinum. The developer also has Bayonetta 3 coming out at some point, though since it was first announced back in 2017, we haven't heard much about the game, other than it is still being worked on. Apparently Platinum is working on a new kinds of development for the series, though. 

It's been a big week for games. Between E3 and Geoff Keighley's Summer Game Fest, we've gotten new looks at Halo Infinite, Starfield, a new Avatar game, and a Death Stranding Director's Cut. To keep up with all the week's announcements, check out our ever-updating E3 hub page

Eiyuden Chronicle: Hundred Heroes Is Coming To Xbox in 2023 With A Surprise Second Game In 2022

Eiyuden Chronicle: Hundred Heroes was shown off in today’s Xbox and Bethesda E3 showcase, but instead of just one announcement for this Suikoden successor, it looks like there are two games coming over the next couple of years.

Our first look at Hundred Heroes revealed it has a style similar to Square Enix’s recent 2D-HD games like Octopath Traveler and the upcoming remake of Dragon Quest III. Eiyuden Chronicle is using 3D scenery while its characters are displayed as 2D sprites, giving it a look as if it were intended to have come out on the original PlayStation.

The trailer began by showing off a bunch of characters as the camera panned past pictures of them overlaid with a very JRPG quote: “Their stories will be spun into a force that reshapes history.” In the gameplay shown we were treated to a glimpse of one of the characters, Nowa, walking around a watery village, running through a cave with a torch in hand lighting the surrounding environment, and a shot of some characters interacting in a story sequence.

Click here to watch embedded media

With only a few seconds of combat footage provided, there looks to be an emphasis on using the depth of environments to create epic battles. This was most apparent with a shot following an arrow as it travels from the bow of an archer on a cliff overhang to a monster on a rocky bridge a short ways off. There was also a battle with characters standing at different elevations around a cave as the camera zooms in and out around a spell-caster as they prepare to launch a fireball at a massive squid.

Hundred Heroes wasn’t the only game from this new series shown off today. There was also a short glimpse of Eiyuden Chronicle: Rising which was announced to be coming in 2022. A large anthropomorphic dog was swinging a blade at an enemy plant on what looked to be a 2D forest. No additional information was given on Rising at this time.

Eiyuden Chronicle: Hundred Heroes showed a 2023 release window at the end of the trailer. The game is being developed for Xbox Series consoles, PlayStation 5, and PC by Rabbit & Bear studio, which is run by Suikoden series creator, Yoshitaka Murayama. Suikoden veteran Osamu Komuta is heading up directorial duties for the project which was Kickstarted last year

Check out the rest of the big reveals from Xbox and Bethesda’s E3 showcase at our ever-growing E3 hub.

Eiyuden Chronicle: Hundred Heroes Is Coming To Xbox in 2023 With A Surprise Second Game In 2022

Eiyuden Chronicle: Hundred Heroes was shown off in today’s Xbox and Bethesda E3 showcase, but instead of just one announcement for this Suikoden successor, it looks like there are two games coming over the next couple of years.

Our first look at Hundred Heroes revealed it has a style similar to Square Enix’s recent 2D-HD games like Octopath Traveler and the upcoming remake of Dragon Quest III. Eiyuden Chronicle is using 3D scenery while its characters are displayed as 2D sprites, giving it a look as if it were intended to have come out on the original PlayStation.

The trailer began by showing off a bunch of characters as the camera panned past pictures of them overlaid with a very JRPG quote: “Their stories will be spun into a force that reshapes history.” In the gameplay shown we were treated to a glimpse of one of the characters, Nowa, walking around a watery village, running through a cave with a torch in hand lighting the surrounding environment, and a shot of some characters interacting in a story sequence.

Click here to watch embedded media

With only a few seconds of combat footage provided, there looks to be an emphasis on using the depth of environments to create epic battles. This was most apparent with a shot following an arrow as it travels from the bow of an archer on a cliff overhang to a monster on a rocky bridge a short ways off. There was also a battle with characters standing at different elevations around a cave as the camera zooms in and out around a spell-caster as they prepare to launch a fireball at a massive squid.

Hundred Heroes wasn’t the only game from this new series shown off today. There was also a short glimpse of Eiyuden Chronicle: Rising which was announced to be coming in 2022. A large anthropomorphic dog was swinging a blade at an enemy plant on what looked to be a 2D forest. No additional information was given on Rising at this time.

Eiyuden Chronicle: Hundred Heroes showed a 2023 release window at the end of the trailer. The game is being developed for Xbox Series consoles, PlayStation 5, and PC by Rabbit & Bear studio, which is run by Suikoden series creator, Yoshitaka Murayama. Suikoden veteran Osamu Komuta is heading up directorial duties for the project which was Kickstarted last year

Check out the rest of the big reveals from Xbox and Bethesda’s E3 showcase at our ever-growing E3 hub.

Shredders Is A New Snowboarding Game “For Riders, By Riders”

We don’t get many dedicated snowboarding games anymore, which makes the newly announced Shredders a game worth watching if you're a fan of the sport. The upcoming extreme sports title debuted during the Microsoft + Bethesda E3 showcase and looks to be a faithful simulation of snowboarding that, as the game’s tagline describes, is “for riders, by riders”.

Shedders is described as being a love letter to snowboarding inspired not just by the sport but also snowboarding movies. Developer FoamPunch also states that the game draws inspiration from the Amped snowboarding series that began on the original Xbox. The premiere trailer didn’t have a ton of frills, just showing off some pure snowboarding gameplay, some of which is captured by an in-game camcorder. It also gives a glimpse of snowmobiles in action as well.

Click here to watch embedded media

Shredders launches this December and is coming first on Xbox Series X/S and Xbox Game Pass.

What do you think of Shredders? Let us know in the comments!

Bethesda Prepares Xbox Exclusive Redfall For Summer 2022 Launch

At today’s Xbox and Bethesda E3 showcase, the “one more thing” happened to be a new title from Bethesda’s Arkane Studios. It’s an open-world, co-op first-person shooter that you can play by yourself or with up to three other friends. Redfall is an Xbox exclusive coming to Xbox Series X/S and PC summer 2022, and is slated to be available on Xbox Game Pass on day one. The teaser trailer had plenty of campy horror vibes as an eclectic squad of survivors ends up scrapping with some serious vampire foes. The footage is below, so take a look before we dive into the rest.

Click here to watch embedded media

The town of Redfall (Hey, that’s the game name!) is a sleepy Massachusetts destination. That is until the vampires arrive. The vampire legions eclipse the sun, and then they start turning people into their minions or just downright consuming them. Yeah, the vampires are not really friendly. There’s also a cult that worships the vampires, and they’ll try to stop you too. 

So it’s time to fight back! The four available heroes all have their own stories and signature abilities. You can play as biomedical engineer Layla Ellison, who can unleash telekinetic powers. Combat specialist Remi de la Rosa comes with a cute little robot companion that’s featured in the trailer. Or, maybe you want to play as, Jacob Boyer, a sharpshooter (sniper) that uses a magic eyeball and ghost raven. Uhh yeah, that dude sounds pretty cool. Last but not least on the hero roster is Devinder Crousley, a paranormal investigator, cryptozoologist, and inventor. This is the character with the weird gadgets and ghost stories, so he’s probably my pick.

There are a number of different vampire types to master battling. Specialist vampires like the Angler can drag you away from the safety of your teammates. If this sounds like Left 4 Dead’s famous Smoker, yeah, it does to me too! Is this kind of like a Left 4 Dead with vampires? Maybe! We’ll have to wait to see more - a lot more - on the road to Redfall’s summer 2022 release.

Forza Horizon 5 Takes Players To Mexico This November

When new consoles release, platform holders often look to racing games to showcase the power of the new systems. That's often been true in the past, with franchises like Project Gotham Racing and Gran Turismo, but so far, Xbox has only released a new-gen update for Forza Horizon 4. However, during today's Xbox Showcase at E3 2021, Playground Games revealed Forza Horizon 5, the next installment in its popular open-world racing franchise. 

After Forza Horizon 3 took us to Australia and Horizon 4 brought us to the U.K., Forza Horizon 5 is stamping our passports for Mexico. Playground Games says this game features the largest, most diverse open world in series history. The studio touts the power of the Xbox Series X/S consoles as being so powerful that they can render every last, tiny detail in the world, right down to individual needles on cacti. Playground says its interpretation of Mexico is "honest, authentic, and filled with love." We see that as players speed through idyllic seaside towns, discover scenic waterfalls, barrel down desert highways, and race along rocky volcanoes. Playground Games used special HDR cameras to capture real footage of Mexican skies in a stunning 12K resolution. The photorealistic skies made possible by Xbox Series X/S results in dynamic lighting for more immersive visuals, as well as a new volumetric lighting system that accurately captures the humidity of settings like rainforests. 

You can see the announcement trailer below.

Click here to watch embedded media

The gameplay demo during the Xbox Showcase showed Expedition, a new racing game mode where you explore new locations and find places where the Horizon festival can expand. In the Expedition gameplay demo, two players are following a river towards some ruins. After dodging some flamingos, the duo arrives at some impressive Mayan ruins – the ancient city of Uxmal. While that portion of the demo ends upon the players' arrival in Uxmal, the video cuts to other players in the vast Mexican open world. Thanks to the power of the new consoles and the Xbox infrastructure, all of the speedsters you encounter are real players. 

Forza Horizon 5 also uses a new A.I. system that tracks your play and suggests activities you like. In one sequence, a player is starting a minigame, so it prompts that player to invite another player in the session who has a penchant for minigames. Once the player accepts the invite, the two players are seamlessly linked together and their GPS routes update. The minigame brings several players together in the session for a game called Piñata Pop, where players must smash through piñatas dropped from a cargo plane onto the ground. If that's not over the top enough for you, Forza Horizon 5 also includes Events Lab, a new mode that lets you create your own races, game modes, and gameplay experiences. In the gameplay demo shown, players are driving around a stadium to knock down bowling pins, use giant fans to fly to new platforms, and perform stunts like barrel rolls.

You can see the full gameplay demo below.

Click here to watch embedded media

The Forza Horizon franchise began as a less serious spin-off game from Turn 10's mainline Forza Motorsport series, but today's announcement of the fifth installment shows that developer Playground Games is forging a distinct identity for the Forza franchise. Forza Horizon 5 arrives on Xbox Series X/S, Xbox One, and PC on November 9. As you might have expected, it will be available on Xbox Game Pass on day one.

Battlefield 2042 Preview – A True Turning Point For The FPS Franchise

Sure, taking to battle in a fast-paced shooter is fun and all, but have you ever weaponized a tornado? The answer is probably no, but with Battlefield 2042 you can get your inner Shia LaBeouf on and not let your dreams be dreams. The next step for the Battlefield franchise uses cutting-edge technology and new generational hardware to push the sky to the limit. While many games boast that, Battlefield 2042 looks to truly live up to that promise. From a way higher player count to a perfect blend of new and familiar, the upcoming FPS is ready to take back the crown within the multiplayer space. 

Battlefield 2042 sets the stage in the near future, in a world ravaged by the most profound refugee crisis known to man. Within this shooter, players will become something called Non-Patriated, or Non-Pats for short. Non-Pats are farmers, engineers, soldiers - they are the survivors, they are the fighters that don’t fight for a flag. They fight for the future of the known world. 

The latest Battlefield does things a little bit differently this time around, eschewing the usual single-player vs. multiplayer component, and instead offers players a hybrid experience. When I first learned that there was no single-player, I felt disappointed, but the more I learned about 2042, the more I understood what the vision was going into this new game. On the online side of the equation, DICE is pushing this shooter to the limit by upping the player count to 128 on PlayStation 5, Xbox Series X, and PC. PS4 and Xbox One players are downsized to 64 to preserve the experience, though the studio promises that the lower player count will not impact the game’s overall style and feel. 

With more of a focus on multiplayer, there are three core experiences at the heart of Battlefield 2042. There’s All-Out Warfare, the next generation of fan favorites Conquest and Breakthrough. Paired with the largest maps in the history of the Battlefield franchise, All-Out Warfare is designed to be freeing, intense, and pure chaos. That chaos is ramped up to 11 by dynamic weather changes, evolving world events, and … oh yeah, freaking tornadoes. 

Tornados, dust storms, and more ravage the maps while players battle it out. DICE tells us that players can choose to either stay out of a tornado’s path or harness its power to gain the advantage. No matter which way you spin it, taking out a sniper by using a giant natural disaster? Sounds pretty epic, if you ask me.

The second multiplayer experience is Hazard Zone. This aspect is all about high-stakes and communicating with your squad. This is a more modernized take on the Battlefield experience and stands on its own, completely different than that of All-Out Warfare. 

The final aspect of the multiplayer experience is still a secret, something DICE will reveal more about this July. That being said, the studio did give us a cheeky smile when saying that longtime lovers of this particular shooter series will feel “right at home.” 

With the largest maps to date, I couldn’t wait to learn more about the different locations we’ll be able to tackle. There’s Kaleidoscope in North Korea where the objective centers around a disinformation hub. There’s Manifest, which is set in Singapore. This location will challenge even the most strategic of players when supply lines are threatened. Orbital is set within French Guiana with a controversial rocket launch site taking center stage. Discarded is in India with nuclear assets on the line. Renewal is in Egypt where players must survive dangerous dust storms and each other. Hourglass is set in Qatar with a focus on a rogue shipping convoy. And finally, Breakaway. This map is set in Antarctica that pits nature versus military when a conflict over oil and gas reaches a breaking point. 

Each map is bigger than anything players have seen before, both in terms of linear scope and verticality. With more ways to conquer the terrain of Battlefield 2042 both with gear, vehicles, and updated classes, there is no shortage of experiences to be had for those looking for the ultimate FPS challenge. 

For those that are worried about playing with others with the faded single-player experience, don’t be. DICE has set up a way for those that want to take part in the latest Battlefield to do just that without having to team up with strangers. Any game mode, any map is available to play but instead of live opponents, players can opt into competing against AI instead. Dealer’s choice, you decide. 

With new maps comes new Specialists to tackle them. Battlefield 2042 offers a new type of playable soldier inspired by the more traditional classes this series is known to have. Each one has its own special Trait and Speciality, as well as fully customizable loadouts. The best part? While the Traits are locked, there is no loadout cutoff. Play who you want with the gear you want, with no limits. 

Battlefield 2042 will offer 10 Specialists at launch with more added later. What has me the most excited, however, is the special attention to detail that the studio paid the Support class. Players can now shoot allies to heal and even revive them, allowing for more strategic heals when under fire. Go Maria Falck to use this healing gun as a Combat Surgeon, or go Pyotr Guskowvsky to get sentry-happy when using that engineer background to dominate the battlefield. Or, say to heck with the both of them and go Casper with a handy dandy drone. Whatever you choose, there is a benefit to each pick. Each class, each Specialist, has something unique to offer. Unique traits, unique skills, and unique looks to make the world of 2042 all the more immersive. 

The evolution of playable characters paired with the new wheel of customization that allows players to completely modify their loadout while mid-firefight makes for a tailored multiplayer experience unlike anything Battlefield has ever done before. Prefer sniper but you’ve found yourself in close-quarters pinned down? Toggle on that customization wheel and choose a different weapon, different attachments, and then resume gunning to take that W. This is called the Plus System and it’s every bit as epic as it sounds. 

With great weapons and classes come awesome new vehicles. Battlefield is no stranger to causing some serious mayhem via vehicular destruction, and 2042 continues on that tradition better than ever. This sandbox experience is completely modernized, and that applies to the various wheelage players can utilize to their advantage. Use a call-in tablet to call a vehicle to you while collaborating with your team to maximize each type’s usage. Gunner vehicles, mine drops - you name it. Why just mow somebody down when you can drop a line of mines on the way instead? 

This is an online game and it is live-service. Unlike Call of Duty, however, DICE isn’t interested in locking playable content behind paywalls and it certainly isn’t interested in restricting maps due to the player’s platform of choice. While there is a free and premium version of the Battle Pass that will be available, the premium version is purely for cosmetics. No operators, no maps, and no modes will be locked behind the purchasable version of this particular player option. If you’re like me and like having nifty-looking Specialists, then premium might be the way to go. However, it won’t be required to enjoy the game as it’s meant to be enjoyed, which is an issue with other online titles like Call of Duty and Destiny 2. 

Battlefield 2042 truly feels like the natural next step for this franchise and a beautiful comeback for the DICE shooter. Set in the future - but not the distant future - 2042 feels exciting and forward-thinking. It feels intuitive, massive, and new. This new experience favors strategy and while the loss of single-player is disappointing, that decision has challenged the team to be creative in how to supplement that story. With lore drops and Specialists that have an actual tale to tell, this hybrid experience doesn’t offer half of an experience, it offers a new experience. And let’s be real, after Battlefield 5? This series needed a revamp. 

Where it goes next from here remains to be seen, but everything I’ve seen thus far has me more than just a little excited to parachute my way in and cause some serious chaos. 

Battlefield 2042 arrives on October 22 on all platforms. 

A Plague Tale: Requiem Announced For 2022

A Plague Tale: Innocence’s gripping narrative made it one of the standout hidden gems of 2019, and it’s getting a sequel next year. Today’s Microsoft showcase revealed a cinematic trailer for A Plague Tale: Requiem that sets the table for another dark journey for the de Rune siblings. 

The cinematic trailer doesn’t give too much away, but we hear protagonist Amecia de Rune conversing with an unknown man about her brother, Hugo. Fans will remember that Hugo is cursed with dark magic connected to a supernatural plague of ravenous rats. Will Amecia have to stop her own brother, who she says she’d “protect with her life?" We’re excited (though perhaps a bit apprehensive) to find out. 

Click here to watch embedded media

A Plague Tale: Requiem is launching sometime in 2022 for Xbox Series X/S and PC. It will launch day one on Xbox Game Pass as well. There's no word yet if it's coming to other platforms but we'll update the story if anything changes on that front. 

Did you enjoy A Plague Tale: Innocence and if so, what do you hope to see in Requiem? Let us know in the comments! 

Hades Escapes Onto Xbox Game Pass This Summer

Almost a year after its initial release, Hades was included in this year’s Xbox E3 show with the announcement it is coming to Xbox consoles on August 13. The standout action rogue-lite from last year was also announced to be coming to Game Pass upon release.

Hades follows Zagreus, the son of the titular ruler who is trying to get out of his hellish home. He fights Greek-inspired gods and monsters wielding a variety of weapons along the way. If he fails, Zagreus finds himself back at home where he can build bonds with the characters he meets on his journey out of the underworld.

There wasn’t anything new content-wise in the trailer, which displayed a variety of awards it received since release. Hades was a game we also liked a lot! Check out why it ended up all the way at number two on Game Informer’s Game of the Year list for 2020, and here is our own Matt Miller’s review to get a critical breakdown of the game.

If you want more of E3’s big announcements and reveals, we have you covered. Take a look at our E3 hub full of stories from the show.

Replaced Offers Atmospheric Futuristic Action

Today’s Xbox Showcase gave us a look at Replaced, from Sad Cat Studios. Replaced is billed as a “cinematic retro-futuristic action-thriller set in a dystopian version of the 80s’ USA.” Whew! That’s a mouthful, but it gives us at least some sense of what we can expect out of the project, which offered up some great animation and art in today’s trailer.

Players control an AI that has been placed inside of a human body, and follows along as that individual explores a bleak and almost post-apocalyptic world. The combat, in particular, looks to offer some really compelling twists, focused on cool moves that you might see in a high-end action flick. We also get to see the main character traversing ruined buildings in some tense platforming sequences.

Replaced is targeting release in 2022 on Xbox Series X/S, Xbox One, PC, and Xbox Cloud Gaming, and will show up day one on Game Pass.

Click here to watch embedded media

 

Slime Rancher 2 Announced For 2022

Developer Monomi Park has announced Slime Rancher 2, the follow-up to its 2017 hit. One of the several surprise reveals of E3 2021's Xbox Showcase, Slime Rancher is set to come to Xbox consoles and PC in 2022.

Players once again assume the role of Beatrix LeBeau in order to catch slimes on the Far, Far Range. Slime Rancher 2's announcement trailer gives it a much more tropical feeling, as it starts off with the player arriving on a small set of islands, journeying through colorful foliage, and, of course, capturing that precious, precious slime. 

Check out Slime Rancher 2's announcement trailer from today's Xbox Showcase to see slimes of all shapes and sizes get sucked up into Beatrix's gun.

Click here to watch embedded media

Slime Rancher, which launched in 2017, charmed us with its cute visuals, fun gameplay loop, and satisfying mechanics. In his review, former Game Informer editor Joe Juba scored the original game an 8.5 out of 10, saying, "Slime Rancher has the ability to keep you hooked for hours; I often looked out over my ranch, felt pride at my accomplishments, and eagerly ventured back into the wilderness to see what other strange things I could find."

Slime Rancher 2 is set to arrive on Xbox Series X/S and PC via Steam and Epic Games Store in 2022. It will also be available on day one for Xbox Game Pass, including the platform's cloud gaming service. For more on the Slime Rancher franchise, read our full review of the first game here.

Explore An Alternate Reality Soviet Russia In Atomic Heart

Today during Microsoft's E3 showcase, we got a look at a brand-new game called Atomic Heart, a first-person shooter set in an alternate 1950s Soviet Russia. Albeit brief, we saw several of the game's characters, weapons, and gravity-breaking powers. All set to a fun Russian pop song highlighting the destruction, off-beat visuals, and gameplay on display in the trailer.

While details about Atomic Heart are scant, as the brief trailer didn't answer too many questions, the game is being developed by the company Mundfish, founded in 2017. Atomic Heart is the company's first game. 

Check out the game's new trailer from Xbox's showcase below:

Click here to watch embedded media

While we still don't have a release date for Atomic Heart, we do know it's coming to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC. The game will also be available on Game Pass.

For more news from today's Xbox showcase, make sure to check out E3 hub.

Halo Infinite Multiplayer Gameplay Revealed, Will Be Available At Launch Alongside Campaign

343 Industries and Xbox just dropped a new story trailer for Halo Infinite, and while we are still crying over the deleted Cortana experience, the studio still had more to share. Now that we have confirmation that the campaign and multiplayer are shipping together at the same time, let's dive into what the online component will have to offer.

In the video below, we see several new components to the Halo Infinite multiplayer experience, including more fluid combat, weapon loadouts, and more. But don't just take our word for it, check it out for yourself in the video below: 

Click here to watch embedded media

Arena Multiplayer also returns and we've got a new look at that as well. Arena has changed through the years, especially as Halo continued to garner respect in the esports realm. 343 is ensuring that the Arena experience is what players want with Halo Infinite. There will be even more shown off in the coming months, including a special showcase set for July. 

Multiplayer and the main story campaign are both set to release at the same time, despite rumors, which is something many Halo fans were concerned about. With the story trailer wrapping up some loose ends and multiplayer confirmed at launch, I think it's safe to say that the latest reveal is much more positive than the previous gameplay that caused the delay to happen in the first place. 

Diablo II: Resurrected Releases In September

Since it’s announcement at BlizzConline, we’ve all been waiting for a Diablo II: Resurrected release date. Well, today Blizzard revealed that Diablo II: Resurrected arrives on September 23, 2021. My experiences with the title thus far have been incredibly promising, an immaculately reconstructed modern-day update that sits comfortably directly over the old game. Check out more of my nostalgia and immense respect for what the Vicarious Visions team is crafting here.

Click here to watch embedded media

Diablo II: Resurrected launches on numerous platforms on September 23. You can take on every evil imaginable on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Switch, and PC. Of significant note, an open beta for the game is scheduled to take place in August, allowing players to take on the roles of Amazon, Paladin, Druid(!), Sorceress, and Barbarian. Assassin and Necromancer won’t be available until launch.

Diablo II: Resurrected comes in two different versions, one being the standalone core game at a suggested retail price of $39.99 or as part of the Diablo Prime Evil Collection. The Collection comes with Diablo II: Resurrected, Diablo III with Reaper of Souls and the Necromancer DLC, and a Mephisto pet and Hatred’s Grasp wings for Diablo III. Essentially, this lets you pick up Diablo II: Resurrected with Diablo III and all of its content for $20 more. If you’ve somehow missed out on Diablo III over the last few years, this is probably a pretty good opportunity to snag it with the “new” game.

Diablo II: Resurrected contains Diablo II and the Lord of Destruction expansion, and includes some quality of life improvements over the original. While none of these changes alter the spirit of the game, they do allow players to opt-in to collect gold by walking over it instead of having to click which should save some fingers and wrists, and utilize an account-level stash. The stash lets players transfer equipment and resources without the need to create “mule” characters to hold all the extra goodies.

Preordering the game gives players early access to the open beta coming in August, but we don’t know precise dates or timing on that currently. 

Psychonauts 2 Gets August Release Date

It’s been a long wait for Psychonauts 2, but the wait is finally almost over. With a release scheduled for later this summer, we’ll finally get to see what Raz and his buddies are up to. We were so excited about the project, that we recently featured the game on our cover. But today brought the opportunity to see more of the game in action via the E3 trailer for the project.

In the video, we see a variety of surreal settings, from a maniacal judge swinging a giant gavel in an exaggerated courtroom locale to Raz riding a giant pinball (and later bowling ball) as it rolls through a colorful environment. The action appears to move fast, with lots of creativity in Double Fine’s approach to traversal and navigation.

Psychonauts 2 is coming August 25 for Xbox Series X/S, Xbox One, PC, and Xbox Cloud Gaming, and will be included with Game Pass.

Click here to watch embedded media

 

Sea of Thieves Gets An Original Story Starring Jack Sparrow

Click to watch embedded media

If you thought that Sea of Thieves was pretty neat but needed more story-based content then you weren’t alone. We loved adventuring with our buddies in the original release, but felt the content was a little thin at launch. Fortunately, Rare has done a great job supporting the game in the years since then. Now the studio is adding a full story mode, and it features the beloved Captain Jack Sparrow from Disney’s hit Pirates of the Caribbean franchise.

The trailer for this new mode explains that an “ill wind blows from the horizon,” and only one man can stop this evil and make the seas safe for pirates again: Jack Sparrow (yeah, I guess we already gave that one away.) It seems that Jack stole a special treasure and now some kind of “darkness” has followed the pirate into our familiar waters. If that treasure is not returned then our world could be swallowed by evil shadows.

The trailer showed a few iconic moments from the films/ride such as a scene where Jack is offering a bone to a dog, trying to coax the pup into giving him a key. It’s clear that Rare didn’t get Johnny Depp to reprise his iconic role, but the voice double does a decent job mimicking Sparrow’s familiar idiosyncrasies. We also caught glimpses of Davy Jones who will chase after Jack and no doubt cause you a few problems.

If you’re like us, you probably haven’t played Sea of Thieves in a while (you’re also probably fairly attractive), so this update is the perfect excuse to dive back in and see all the work Rare has put into its seafaring world over the years. Sea of Thieves A Pirates Life is set to release on June 22, and it will be a free update.