10 reasons to quit NEVERWINTER

NEVERWINTER

Give us 10 reasons, unleash your rage!

Neverwinter is a Dungeons & Dragons (D&D) free-to-play massively multiplayer online role-playing game (MMORPG) for the Microsoft Windows platform. Neverwinter is a standalone game and not part of the previous Neverwinter Nights series.

One Response to 10 reasons to quit NEVERWINTER

  1. Sumit Bhowmick says:

    1.There is no sense of gaming at all, just farming, farming, farming and farming at all for all the good stuff to get in the game.
    2. Now since Mod 6, AD Farming is also nerfed, hence not interested anymore.
    3. Character Progression is nerfed, I mean who needed a Level 70, and then not to mention the grind to get there, really?!
    4. Item refinement is even more rare, considering the drop rates of Coalescent wards and Greater Marks.
    5. Coolest classes are nerfed, Hunter Ranger, Scourge Warlock etc.
    6. Zen Exchange on PC almost dead, gone are the days when Zen Listings were far more visible.
    7. Ridiculously priced Zen items, 75 USD for a Dragonborn Race Unlock, 5 Gylphs and Dragon Pouch, while the rest items are trash, 35-40 USD for a Purple Mount, and 35 USD for Foolish Booster Packs, really?!
    8. Old zones not reworked to normalize Character Progression from LvL 1 to 70.
    9. Some stupidly designed impossible mobs like Cloud Giants in a main storyline quest.
    10. Lack of creativity in new campaigns, everything in Mod 6 is repacked and reselled.

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